Showing posts with label Academy of Art. Show all posts
Showing posts with label Academy of Art. Show all posts
Thursday, October 30, 2014
Getting closer and closer
I have a few more scenes that the animation needs clean up, then I'll be looking to task master color myself and to to some other folks. Can't wait till this is done! I'm ready to take on a new project.
Wednesday, October 15, 2014
More clean up
It's the never ending world of cleaning up animation! Oh goodness I wish I had some people to clean up this animation.
Thursday, October 9, 2014
Scene 13 Animation Done
Finish animating this scene. Now I have to color and split some layers so they overlap properly when he leaps over the hood of the car.
Thursday, October 2, 2014
New update
I've got a couple of shots that have been inbetweened and cleaned up.
This shot is going to take some extra effort because the design of the characters changed which means the scene had to be re-done in totality. I'm doing everything in my power to finish this project.
Monday, August 11, 2014
Clean up! Clean up!
The work of back and neck cramps is in full effect!!!
More clean up on a pair of scenes!
Wednesday, June 4, 2014
Scene 002 Cleaning up.
Going through this shot and cleaning up line work. Looking at animation. Need to finish out flipping motion. Then on to the next. Schedule re-work up next.
Saturday, May 31, 2014
Taking it to paper
Dropping in-betweens on this shot, and it's going to clean up SOON.
I'm going to re-work my schedule for greater accuracy.
I've also got a small team working on music and sound fx, lightening my load a bit.
So I'm re-invigorated.
Wednesday, May 7, 2014
Clean up and color
Too about 3 hours
-import lines and process in Photoshop
-vectorize into Toon Boom
-Properly arrange frames and cycle
-Do a base color for all part
-Do a shadow pass
-Play around with a softening effect
-Next I'm going to adjust the line color to see how much I like that, then it's going to be decision on final and comp into scene with other elements finshed in the same manner so I can test how much time it takes to do one shot. My safe estimate is that I can clean up and color a shot in about two weeks max, with life and all happening.
Tuesday, April 15, 2014
Coming to the end of the road!
Pretty soon I'll be presenting my project in hopes of approval. In the process of working through some of the last shots to touch before it gets down to the wire. adding some finishing touched to the bkg art etc... I need to get on this power point asap as well.
-Grady
-Grady
Tuesday, February 11, 2014
Thursday, January 23, 2014
ROUGH ANIMATION Scene 35
Getting down to the wire, working at getting these scenes knocked out. Starting to get into a flow. I've got a couple more scenes to animate, which one is particulary tricky because all three characters are in the shot at the same time. Yeah I know that was probably a stupid move.
Saturday, November 23, 2013
Scene progression
Calling this scene for right now. There are drawings things I could polish a bit more, however I'm doing my best to balance speed, efficiency, and animation. I have a lot of scenes to animate still, and I need to see it working as a whole before I get to noodling.
Going to start working on the scene right before it, to see how it syncs up.
Going to start working on the scene right before it, to see how it syncs up.
Sunday, November 17, 2013
More animation on scene 11
Shot almost there. Need to do some fine tuning where the characters need to settle into poses. There are some extra blinks in there as well that need adressing. This scene is about to get put away in short order.
Thursday, November 7, 2013
Current progress on Scene 11
Current progress on Scene 11
working on breaking up the timing so the characters interact properly. Major Keys are establish and breakdowns are getting there. Pretty soon starting working out the rest of the kinks. The more animation I do the more I realize that every moment doesn't require the charcter to move in totality.
working on breaking up the timing so the characters interact properly. Major Keys are establish and breakdowns are getting there. Pretty soon starting working out the rest of the kinks. The more animation I do the more I realize that every moment doesn't require the charcter to move in totality.
Saturday, November 2, 2013
Scene Progress
Currently working on scene 11,
Re-did the key poses to make the timing feel a bit less mechanical and have some delay between the characters.
Re-did the key poses to make the timing feel a bit less mechanical and have some delay between the characters.
Thursday, October 24, 2013
Close to putting this scene to sleep.
Took out some of the extra business the Girl was doing, it was just making the shot feel over active.
Tuesday, October 8, 2013
Progress on scene 08
In this shot, the wanna be smooth operator slips up and calls this girl he is making out with by the wrong name.
Sunday, September 29, 2013
Scene 28 Done for now.
Working on locking down scene 28
It's time to move on to another scene to see how everything is working together instead of obsessing over one scene.
Tuesday, September 24, 2013
GIF Animation
Before I start animating, I try to do something that isn't significant to the scene I'm working on to loosen up a bit. So I do some really rough animation stuff. I'm about done tieing down my shot before moving to the next, so here is a little animated gif for the fun of it...
Wednesday, September 18, 2013
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